![]() games where the main focus are FMVs, but I never really played that style of game. There is a way to keep the focus on your character at all times, but the scrolling is still choppy and it’s not all that useful. Not as much of a fan of earlier PC games, or Sega CD style FMV games (i.e. The initial chemsuit guy doesn't walk around - although he does all the right operations in place (turns, activates alert, surrenders) so the script is sorta working. The camera remains static until you move toward the edge of the screen, then it will uncomfortably jerk to recenter every couple steps. Crusader: No Remorse in ScummVM Progress Watch on Obvious bugs in this video: The avatar warps in with no active frame, so he's invisible until he moves. The scrolling – or lack thereof – doesn’t help. Alas, pulling off any fancy maneuvers is a little difficult with this, and it still feels uncomfortably choppy. If the relative movement doesn’t suit you, you can use the arrow keys for a more direct control method. You can also strafe and roll, allowing some semblance of maneuverability, but you are still pretty far from agile. There are two control methods – using the keyboard, you get relative controls similar to Resident Evil, with the Left and Right arrows turning your character, Up moving forward and Down retreating. A working title of Crusader: No Regret was No Quarter and Origin. Your Silencer controls with all of the grace of a tank, as he carries a fair bit of inertia. The Crusader games feature full motion video (FMV) sequences with live actors. The initial chemsuit guy doesnt walk around - although he does all the right operations in place (turns, activates alert, surrenders) so the script is sorta working. The PC and Sega Saturn versions have FMVs, while the Playstation version doesnt. ![]() Clive Barkers Undying, Janes F/A-18 Simulator, Crusader: No Regret. The controls, too, takes a bit of getting used to. Crusader: No Remorse in ScummVM Progress Watch on Obvious bugs in this video: The avatar warps in with no active frame, so hes invisible until he moves. space was pack loads on full motion video (FMV) with their computer games.
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